Waddle Dooter

Waddle Dooter is a character recruited at the end of Chapter 4. He is a healer and doesn't fight much. He knows how to use a shovel to fight a small amount but that's it. He is weak and frail, but he is very fast.

Classes
Cleric ---> Sage

Shovel Fighter ---> Shovel General

Stat Growth Rates
HP: 80%

Strength: 20%

Defense: 15%

Speed: 50%

Magic: 90%

Resistance: 50%

Luck: 80%

Skill: 20%

The Doo Staff
Waddle Dooter's Special Weapon is his Staff. He obtains it during Chapter 6 with some of the other Guardians. The Staff is used as both a Magic weapon and a Healing Staff. The Doo Staff let's him use his Special Move, "Transplant." This move makes it so whoever Waddle Dooter uses it on is fully healed and takes 1/2 damage for the rest of the Chapter.

Chapter 4
Waddle Dooter joins at the end of the chapter after realizing the cheap tactics the Waddle Dee Army uses.

Chapter 5
During Chapter 5, Waddle Dooter helps heal the wounds that all the other Emerald Guardians.

Chapter 6
Before the battle between the enemy army and the Emerald Guardians, Waddle Dooter tries to calm everyone down, to no avail.